


Calmly, in the middle of the night, we crouch-walked with the sea on our right side. It seemed like he wanted to work together. I turned my back to him I wanted to convey that I could be trusted not to spontaneously murder this stranger and take his stuff. We looted a little, picking up anything the zombies were carrying. I asked if he wanted to work together no response. We settled into a back-to-back formation next to a gate, and used the entrance to bottleneck the zombies.Īll through this, I was yelling instructions and directions of zombies. We killed the zombie attacking him, but our gunshots attracted a few more. I rushed in to help him I didn't think I had much to lose if he betrayed me or the zombie killed us both, and that risk seemed offset by the prospect of gaining a partner. We were both in the open, along a highway that connects a series of hamlets at the southern part of Chernarus. Minutes into a new character, I spotted someone being chased by a zombie. On my second life in Day Z, I had an unforgettable experience of anonymous cooperation, not unlike what the PS3 game Journey was lauded for. In short: it's scary as hell, full of stealth and surprise, you can't trust anyone, roleplaying is effortless, and you might save the life of someone that sounds like Arnold Schwarzenegger. There's a lot more to tell, but part of the experience is figuring this stuff out for yourself in a brutal setting. You need to take morphine to ignore pain. Survival mechanics like food and water intake are layered atop the threat of zombies. That's Day Z's persistency in a nutshell. If you exit a server and rejoin another, you'll resume your most recent character-in the spot and with the gear that you left them. Food will decay somewhere in between 75-100% of their time limit, which makes the way you prepare them all the more important.įood will also spoil faster in the players inventory than in a tent or elsewhere on the server.Ī comparison of nutritional values can be found below in the Comparison Tables.If you die, that character is permanently dead. Food typically replenishes both energy and hydration, while drink typically only replenishes hydration.Īs of Update 1.10, food now decays over time.Īll food items have a certain amount of hours it will be good to eat/ cook, before it spoils and will become inedible. Used to replenish a survivor's energy and hydration, food and drink is perhaps the most important of the four categories of loot. Food and Drink, one of the four primary categories of loot in DayZ, refers to any item or liquid that can be consumed by a survivor for sustenance.
